A HOUSE DIVIDED

Updated 071114
  1. TITLE: A House Divided
  2. PUBLISHER: Game Designer's Workshop/GDW/Phalanx
  3. SCOPE: The American Civil War, 1861-1865
  4. TAHGC CATALOG VERBAGE: Not applicable
  5. GAME BOX VERBAGE:
  6. YEAR PUBLISHED (EDITIONS): First Edition,1981, Game Designer's Workshop; Second Edition, 1989, Game Designer's Workshop; Third Edition, Phalanx Games, 2002.
  7. CREDITS GDW 1981 edition ; GDW 1989 edition; Phalanx ####; . Web Grognard info on editions changes.
    • Designer: Frank Chadwick
    • Developer: John Harshman, Alan Emrich
    • Playtesters: Tim Brown, John Astell, Cave Emign, Tom Harris, Greg Novak, Ben Knight, David MacDonald, and Kathy Zeidenstein
    • Art Director: Paul R. Banner , Steve Bryant
    • Box Cover Artist: William H. Keith, Jr.
  8. NUMBER OF PLAYERS: 2
  9. WGA COMPLEXITY SCALE (1-10): Introductory, level 1
  10. TYPICAL PLAYING TIME (HOURS): 30 minutes to 3 hours
  11. MAP SCALE: Point to point, typically cities.
  12. UNIT SCALE: 7000-10, 000 calvary, 10,000 to 15,000 infantry
  13. TIME SCALE PER TURN: Monthly, two months in winter.
  14. NUMBER OF GAME TURNS:
  15. ARTICLE LISTING: Click here
  16. GAME INVENTORY (1st edition): 160 unit counters; 17" x 22" unmounted mapboard; four page rules booklet, two pages of advanced rules, turn record chart, die. Counter Inventories.
  17. WBC & AVALONCON HISTORY: Never made it as an Avaloncon event.
  18. PBEM TOOLS:
    • No Java application VASSAL module at this time.
  19. PBEM OPPORTUNITES: Contact Wargame Academy if interested. A Boardgame Player Association PBEM tournament can be organized by WGA pending suitable interest once a VASSAL VAHD module is completed.
  20. WARGAME ACADEMY COMMENTS: Excellent introductory game to wargaming. I have limited play experience (one game) with this title so I defer to paraphrase a review found on Web Grognards (author unknown). I'm not a real fan of this game but have it due to its ease of play. The rules show where to place the optional soft drinks and chips on the table. Optional rules are Crack infantry get to move like cavalry, battle restrictions by unit type (infantry, cavalry), Naval Evacuations, Union rail movement bonus, Union historical recruiting limitation, increased Union forces, first turn restriction, Fort Monroe, Confederate replacement training and Northern draft riots of 1863. 2nd editions add some Leaders and March Tables.
  21. WARGAME ACADEMY GAME TOOLS: One play copy. (1st edition); Rules for 2nd and 3rd editions.

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