OAF 46.3"Winter War"
Scenario published in ON ALL FRONTS,
issue #46. Modifications/clarifications made from its published form
Updated 100715a; rev A
Tactical Situation, Staritsa, December 1941:
A small German unit is attempting to hold out against
the bitter cold, snow, and the Russian Winter Counteroffensive.
VICTORY CONDITIONS: The Russians win if they earn 8 or
more victory points. The Russian Player earns 1 victory point for each squad
exited off the south edge of board 4 between hexes 4AA1 and 4GG1 (inclusive).
AFVs with functional main armament counts as 2 squads (otherwise 1 squad). The
German player wins by avoiding a Russian victory.
||Only rows R-GG inclusive are in play
sets up first
- AT START: Setup on any whole hex in the
- 1x9-2; 1x8-1; 3x467; 1x247; 1xMMG, 1xLMG; 1xDC; 1x50ATG;
5xEntrenchments; 1x PzIVF2.
- TURN 1: Enter on any hex on row R.
- 1x8-1; 1x8-0; 6x628; 3xT34
SPECIAL SCENARIO RULES:
- OAF 46.3.1: The German AFV may not move from its initial
placement hex. It may only rotate its turret to fire.
- OAF 46.3.2: Snow rules (61) are in effect.
- OAF 46.3.3: Russian units are wearing special winter camouflage
(snow smocks), and therefore receive a +1 DRM when fired on by infantry or
direct ordnance Fire (TO HIT roll) unless they are occupying a building.
This scenario published in ON ALL FRONT,
Issue 46 and was used at ORIGINS 1986 ON ALL FRONTS Squad Leader Tournament.
It was adapted for Squad Leader play by John Letts from the Cross of Iron TAHGC
Scenario M "Dead of Winter". Further clarifications for tournament
play were made by Bill Thomson.