WG109: "Reconnaissance in Force (A)" (BETA)
Scenario Design by Bill Thomson; REV 1.3; updated 040810
June 1944: As 'Green'
American units enter the line and 'See the Elephant', lackluster leadership
and tactics leads to high casualties as the pressed Germans retain a sting.
RULE LIMITATIONS: Only rules from scenario
1-2 apply; supplemented by 44.2 WHEATFIELDS; 37.4 BAZOOKAS , SQL compiled Q/A
and Squad Leader Academy rule conventions.
VICTORY CONDITIONS: The American player
wins if he occupies with an unbroken unit and has uncontested control or destroys
all three building L6, O4, and T9 and ends the scenario with at least four unbroken
squads.
BOARD LAYOUT:
SCENARIO SEQUENCE:
|
Americans Setup First |
1 |
2 |
3 |
4 |
5 |
6 |
END |
|
Americans Move First |
GERMAN FORCES:
- AT START: Setup on any whole or partial hex west of
row V inclusive:
- 1x91; 1x70; 6x467; 1xHMG; 2xLMG
- TURN 3: Enter from West edge:
- 1x91; 1x81; 5x468; 1xmmg; 2x:LMG
AMERICAN FORCES:
- AT START: Setup on any whole for partial hex east
or row Z inclusive:
- 1x91, 1x80, 1x70; 2x847; 10x666, 1xMMG, 3xBAZ, 2xDC.
SPECIAL SCENARIO RULES:
- WG109.1: The American 847s have smoke
making ability in this scenario.
- WG109.2: : The German 468
squads represent elite units (i.e. Panzergrenadiers). Other than possessing
higher morale, they have identical capabilities as 467s.
- WG109.3: : Note: Bazookas
do not benefit from Point blank fire; Bazooka To Hit die rolls are subject
to +2 when firing at moving targets.
- WG109.4: : Board 16; Default
orientation (hex id on lower left); Roads do not exist, Wheatfields are in
season. Brush hexes are considered to be woods.
- WG109.5: SIDE SELECTION PROCEDURE:
Each player takes one marker of each nationality and simultaneously reveals
their choice of side. If opposing sides are selected, those sides are assigned.
If the same side is chosen, the players bid for side with the lower rated
(seed) player bidding first. Bids may start at '0' and progress in whole numbers
only. The bid is the number of dominate AT START squads to be added to the
opposing side. The bid continues until one player accepts the opposing side
whose force is augmented with that bid. Please report the bid, winning side
and comments (i.e. uneven die rolls at key moments) as this data will be used
for balance modification the scenario prior to its published form.
PLAYTEST STATUS: This scenario is currently in playtest
(Beta Release), please contact Squad
Leader Academy to join this effort. The 'final' version will be published
as a SQLA/Wargame Academy (WGA) scenario pack.