WG254: "HONORABLE DEMISE";Scenario Design by Bill Thomson; REV C


October,1941: Encircled Russians attempt to escape the Kiev pocket.

VICTORY CONDITIONS: The Russians must exit 10 unbroken squads off the North edge. An Axis squad eliminated counts as one Russian squad exited. Vehicles, leaders, and crews have no Victory point value.

BOARD LAYOUT: All board ID# are on the upper left side as shown.

             NORTH
  +---------------------------+    
  |            |              |       
  | 3          |              |      
  +---------------------------+    
  |            |              |  
  | 2          |              |    
  +---------------------------+ 

SCENARIO SEQUENCE: Eight full game turns; Rumanians setup first; Russians Move first

AXIS FORCES: Setup on any whole hex of Board 3

TURN FOUR Enter on any Board 2 South edge hex.

RUSSIAN FORCES: Per lowest bid; Setup on any Board 2 hex with hex ID of 8 or higher.

SPECIAL SCENARIO RULES:
SSR 1: German 548s are assault engineers with smoke making capability.
SSR 2: The Stuka support is represented by 2x Stukas with 12FP MG and 150mm bomb. Stukas automatically arrive in turn five if not previously entered. Synopsis of Air sequence; Arrive in turn on dr=1 of owner player turn rally phase; initial placement; Mistaken air attack; MG attack, AA fire; bomb attack
SSR 3: Due to isolated status, the breakdown number of all Russian weapons is reduced by one.
SSR 4: Due to desperate situation; all Russian units go bezerk on an unmodified morale check of 3 or less.
SSR 6:BID FORCE: If the Russian bid force includes a radio, OBA module selection is defined in the first rally phase must be: 4 missions of 80mm, 3 missions of 100mm, 2 missions of 120mm, or 1 mission of 150mm.