©2007 A Squad Leader Academy Scenario; Scenario Design by Bill Sosnicki; Updated 070129;
PLAYTEST STATUS: This scenario is currently in playtest (Beta Release). Please contact Squad Leader Academy to join this effort.
September 12, 1939,
in the fields outside the town of Kałuszyn near Minsk Mazowiecki, in
forces of Gen. Wincenty Kowalski started a steady withdrawal and delaying
actions in the area northeast of Warsaw following the .
After the battles of Pułtusk and Różan, the Polish 1st Legions
Infantry Division that was reinforced by units of the Wyszków Operational Group
arrived to the area of Minsk-Mazowiecki.
However, elements of the German 11th and 44th
Infantry Divisions, managed to take the town and surround the Polish forces.
The Poles now aimed to retake the town and break through the German
encirclement before the German panzer reinforcements arrive and stiffen
they’re weakly held positions.
After a short preparation, the battle started during the night with a
Polish assault on the villages surrounding the town.
The Poles managed to break through the positions of a disorganized German
44th Infantry Regiment who underestimated the Polish forces still present in the
the commander of the Polish 6th Legions' Infantry Regiment ordered the 4th
squadron of the Polish 11th Uhlans Regiment to advance towards the town itself.
The order was mistakenly understood as an order of a cavalry charge and
the squadron, numbering 85 men at arms and commanded by Lt. Andrzej Żyliński,
drew their sabers and rushed towards the town and the enemy positions within…
To win the Poles must have
uncontested control of 7 of the 9 buildings within the village center (which is
comprised of the circular road net) on board 3.
To claim uncontested control of a building a unit must have been the last
to enter the building with no enemy unit (whether broken or not) occupying any
portion of that building. The
Germans by win by avoiding the Polish Victory Conditions.
TURN RECORD CHART:
1: Elements of the 4th squadron of the Polish 11th Uhlans Regiment: -
Enter on Turn 1 anywhere along south edge:
1x9-1; 1x8-0; 9x4-5-8; 3xLMG; 9xHorses
SSR WG303.1: TERRAIN: All buildings are single story and made of wooden construction. All Level 1 Hill Hexes and Cliff outlines on Board 3 are considered open ground hexes. All Level 2 Hill Hexes on board 3 are considered woods. All Marsh and Brush hexes are considered Woods on board 37. Water/Ponds do not exist, treat as open ground hexes. For this scenario players may download a customized Board 37 (Board 37z) which can be used with VSQL from the SQLA website.
SSR WG303.2: All rules thru COD are used. Both players may use supplemental and/or optional rules from COI only upon agreement.
SSR WG303.3: Germans may not Boresight.
Polish 4-5-8’s are considered Cavalry  units.
In the effect of the accidental
Cavalry charge by the Polish 11th Uhlans Regiment, the Uhlans had broke through
to the town, despite suffering significant casualties (of the 85 Uhlans who take
part in the charge, 33 were dead). The
Polish 6th Legions' Infantry followed into the breach in German defenses and by
the early morning the town was liberated and the German division had to retreat.
Losses on both sides were significant, but the German 44th Regiment had
almost ceased to exist and its commanding officer, Maj. Krawutschke, committed
suicide. In the course of the heavy
city fights, the town was almost completely destroyed.