GIA TAHGC P "AACHEN'S PALL"
AACHEN GERMANY, October 15, 1944:
The American had had closed about Aachen. The city fell slowly. Street by street,
then house by house the GIS squeezed out the Germans. Finally the Wehrmacht headquarters
in the HOtel Quillenhof was in sight. The massive hotel structure proved impervious
to direct 75mm fire from teh supporting Shermans. As the GIs launched their first
assault, Colonel Corley called on self -propelled 155s for direct fire support.
VICTORY CONDITIONS: For
the American player to win, there must be no unbroken German multiman counters
in any hex of building 1G6. The German player wins by avoiding
the American victory conditions.
BOARD LAYOUT/SCENARIO SEQUENCE:
German sets up first
- AT START: Aachen HQ; set up in any whole
hex north of Row H, inclusive:
1x10-2; 1x7-0; 5x447; 2xHMG
- AT START: Elements of the 3rd Battalion,
26th Infantry Regiment; set up on any whole hex south of Row J, inclusive:
1x9-1; 1x8-0; 7x666; 1xMMG ; 2xBA44a; 1x2.5 ton truck;
1x M12 SPA
SPECIAL SCENARIO RULES:
AFTERMATH: The GIs moved to the attack through
a limited smoke screen. The Americans were almost in possession of the Hotel when
the Germans launched a final counterattack. The Americans fell back into the face
of this new threat. It would be three more days before the hotel would be firmly
in the GIs grasp. The keystone of Aachen's bitter defense fell as smoke collected
in the heated air above.
- SSR P1: No Battlefield Integrity (93), Equipment
Possession (164), Command Control (166), Sniper Generation (174.1) rules are
- SSR P2: The 2 1/2 ton truck is the ammunition
vehicle for the m12. Should the truck fail a 1MC, it is destroyed and there
will be no wreck left in the hex. All other units in the hex are also destroyed.
All American units in adjacent hexes to the truck must take a normal morale
check when the truck is destroyed. The truck may not use bypass movement.