WAR IN THE EAST ERRATA

updated 031024


WAR IN THE EAST ERRATA (as of Sept.'74); Included in First Edition Game; Printed in MOVES #17

RULBOOK

As a result of post-publication playtesting, the following errata and addenda has been assembled to clarify and correct various errors or ambiguities in the original game components. The errata follows the sequence of the War in the East rules folder.

TURN RECORD RElNFORCEMENT TRACK (Correction)

FIRST EDITION ERRATA

TURN RECORD/REINFORCEMENT TRACK (Correction)

Axis reinforcements for Game-Turn 53 should include 6x2-4I (instead of 6x2-5I).

TURN RECORD/REINFORCEMENT TRACK (Correction)

The rules reference given on Game-Turn 168 should be to 20.16.

TURN RECORD/REINFORCEMENT TRACK (Omission)

TURN RECORD/REINFORCEMENT TRACK (Clarification)

TURN RECORD/REINFORCEMENT TRACK (Correction)

From Game-Turn 166-200 the Russian Arms Multiple for all even numbered Game-Turns should be three, not two.

MAPSHEET

  1. In the city of Leningrad, all three hexes are erroneously shown as Personnel Centers; only hexes NW3812 and NW3712 are Personnel Centers. Hex NW3713 is treated as an ordinary Russian city hex.
  2. The ''dot'' indicating the position of Russian city of Smolensk was left off the map. It should be located on hex SW0707. It is an ordinary Russian city, not a Personnel Center.
  3. A Rail Line on the South-West mapsection was left out. It runs in hexes SW0123, SW0124 and SW0125 linking Riga to the sea.
  4. In the South-East mapsection, three hexsides should be shown as belonging to the Stalingrad Start Line. They are the hexsides in hex numbers SE0934 and SE0734 that join with the South-West Mapsection plus hexside SE4532/SE4533 in the Crimea. Note that this places Sevastapol in Russian hands.
  5. There are various instances of ambiguity in hexes where rivers and sea meet (for example, hex SE4125). In all such cases, the water portion of the hex should be expanded to join with the river along a hexside.
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