OAF 5.2 "Siberians Attack" 
 This 
  scenario was originally published in ON ALL FRONTS number 5. Extensive clarifications 
  and modification have been made to the original scenario and modified by Bill 
  Thomson. Original design by Jeff 
  Cebula; Round 4 scenario of the CWA-CON 1981, COI tournament.
Updated 051218; rev 0
 
Southeast of Moscow, November 17, 1941: 
Everywhere along the front the Russians were assisted in their effort by the onset 
of winter. As the cold intensified, many Germans, lacking adequate clothing suffered 
frostbite, and the breakdown of their equipment. Taking advantage of the situation, 
the Russians counterattacked the underscoring 112th Infantry Division. Under the 
pressure of the attack, the troops of the 112th broke and ran. It was the first 
time in the campaign that Guderian's' men panicked, the combat ability of the 
German infantry was at an end. 
VICTORY CONDITIONS: 
  The Russian wins by eliminated 15 German units (squads, crews, 
  leaders) and/or building hexes. Deduct one for each Russian unit that is lost. 
  An eliminated AFV whose crew survives, counts as one unit eliminated, otherwise 
  it counts as two units eliminated. Horses play no par in determining victory 
  conditions. Any building hex which has been on fire or rubbled is considered 
  eliminated. The German wins by avoiding the Russian victory conditions.
BOARD LAYOUT
   
    
        North 
        only hexes north of row R ar playable. 
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         SCENARIO SEQUENCE:
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          |   German 
              sets up first  | 
          1  | 
            2  | 
          3  | 
            4  | 
          5  | 
            END  | 
         
         
          |   Russian 
              moves first  | 
         
        | 
  
GERMAN FORCES: 
  - AT START: Elements of Guderian's 112th Infantry 
    Division; deploy one squad in each of the following building hexes: 4X1, 4CC6, 
    4Y9, 2T1, 2W7, 2W9, 2V8, 2T8, 5R1, 2Z1. All other units may deploy anywhere 
    in the playing area.
    1x9-2; 2x8-1; 1x8-0; 10x467; 2x247; 2xMMG; 2xLMG; 2x37L ATG
 
RUSSIAN FORCES: 
  - Turn 1: Elements of Mechanized Group; enter 
    any east edge hex of hexes on board 5:
    1x9-1; 1x8-0; 10x447; 1xMMG; 1xMMG; 3xMC; 3xT34A 
  - Turn 1: Elements of Calvary Group; enter 
    on any north edge hex or hexes on board(s) 2, 4, and/or 5:
    1x8-1, 1x8-0; 8x537; 3xLMG; 5xMC; 8xHorse 
SPECIAL SCENARIO RULES:
  - OAF 5.2.1: TERRAIN: Snow is present on the 
    ground, but it is not deep snow. Movement of units in unaffected except for 
    the vehicular road movement rate is 1 MP per hex. All hills are level ground. 
    All buildings are of wooden construction with a kindling die roll of (7+) 
    per 102.22. Kindling is not applicable to the use fob Molotov cocktails (97.8).
 
  - OAF 5.2.2: All Russian units are equipped 
    with snow smocks. A +1 drm applies to all Russian units (+1 To Hit drm versus 
    AFVs). This DRM does not apply to units beneath a concealment counter, inside 
    a building or while riding a horse or AFV.
 
  - OAF 5.2.3: Due to severe 
    cold, any German unit not in a building which rolls a Rally attempt of 11+ 
    is eliminated. All German ordnance and support weapons break on a DR of 10+. 
    Repair may be attempted normally.
 
  - OAF 5.2.4: Entrenchment attends are not 
    allowed due to frozen ground.
 
  - OAF 5.2.5: Bore sighting (78) is not allowed.
 
  - OAF 4.2.6: Heat is not available for the 
    German AT guns as this ammunition was first introduced in 1941.