OAF 6.1 "Attempt to Relieve Korsun" 
This 
  scenario was originally published in ON ALL FRONTS number 6. Extensive clarifications 
  and modification have been made to the original scenario and modified by Bill 
  Thomson. Original design by Jeff 
  Cebula; this scenario was used at the CWA-CON 1981, COI tournament.
 updated 060330
 
Lysyanka, February 11, 1944: 
As the 3rd Panzer Corps drove north to relieve the surrounded defenders of Korsun, 
they came upon the town of Lysyanka just 25 miles south of the pocket. Astride 
the Gnilol Tikich river, the town held a number of suitable crossing points that 
would support the heavy German armor. The Soviets were determined to stop the 
relief force from accomplishing its mission at all costs. 
VICTORY CONDITIONS: 
  Each stone building that is 'exclusively held' at the end of 
  turn 7 is work the number of victory points equal to its ground level hex size 
  (i.e. building 10DD5 is worth 4 points, 3M2 is worth 3 points). The side with 
  the most victory points at the end of the game is the winner. There is a total 
  of 23 stone hexes.
BOARD LAYOUT
   
    
         SCENARIO SEQUENCE:
       | 
  
   
    
         
          |    
              Russian sets up first  | 
          1  | 
            2  | 
          3  | 
            4  | 
          5  | 
          
 6  | 
          7  | 
            END  | 
         
         
          |   German 
              moves first  | 
         
        | 
  
RUSSIAN FORCES: 
  - At Start: Elements of the First Ukrainian 
    Front; set up on any whole hex of board 3 and/or any whole hex of board 10 
    east of row P inclusive:
    1x9-1;1x8-1; 1x8-0; 12x447; 3x237; 2xMMG; 4xLMG; 2xATM; 2xATR; 2x45LL ATG; 
    1x57LL ATG 
  - Turn 4: Enter on any north edge of board 
    3 between hexes A through Q inclusive and/or any east edge heses of boards 
    3 and 10: 
    1x9-2; 4x628; 1x6-12 HMG; 2xLMG; 2xATM; 3xT34/85; 1xM5 UHT; 1x Lt Truck 
GERMAN FORCES: 
  - AT START: Elements of the First Panzer Division; 
    set up on or south of the road 5A6/5Y10/5GG6:
    1x9-2; 1x8-1; 1x7-0; 6x467; 3x548; 1xHMG; 4xLMG; 1xPzck; 2xPF44a; 2xDC; 3xSmoke; 
    1xStgIIIg105 
   - TURN 1: Elements fob Heavy Tank Regiment 
    Bake; Enter on any south edge of board 5 between hexes Q and GG inclusive 
    laden/or any west hexes boards 5 and 10:
    1x9-1; 1x8-0; 6x467; 1xMMG; 2xLMG; 2xPF44a; 2xPzKwVg; 2xPzKwVIe; 3xSpw251/1; 
    3xSpw251/2  
 
SPECIAL SCENARIO RULES:
  - OAF 6.1.1: TERRAIN: Building of 3 or more 
    hexes on board 10 are of stone constructions. All other buildings on board 
    10 are of wooden construction. All building with staircases hexes are multi-level 
    whether stone or wood. The rowhouse status of buildings on board 10 are ignored 
    (10AA5); Treat as level 1 connected stone buildings. The board 5 orchard hexes 
    and 2 pond hexes considered marsh (75).All adjacent non-road hexes are considered 
    bog. All orchard hexes are considered open ground. The level two hexes are 
    consider level one woods hexes. Movement along the forest path (10F4) cost 
    infantry 1MF/ Calvary 2 MP but has no other affect.
 
  - OAF 6.1.2: 'Exclusively held' is defined 
    as being the only side in a building or being the last side to solely occupied 
    a building with an unbroken unit. A side would not have to occupy or even 
    traverse every hex of a building in order to hold it exclusively, providing 
    there are no enemy units in the building. A broken unit may prevent exclusive 
    control of a building, but cannot claim exclusive control itself. Any non-broken 
    infantry unit can claim control of a building. The Russian starts the game 
    with exclusive control of all stone buildings whether occupied or not.
 
  - OAF 6.1.3: The german forces 
    must set up off board adjacent to the hexes they will use to enter the board. 
    Sequential movement cost must be paid.
 
  - OAF 6.1.4: Bore sighting (78) is not allowed.
 
  - OAF 6.1.5: The German 548 squads represent 
    special assault troops. Tech are treated as engineers in in all respects, 
    but may only lay a total of 3 smoke counters during the game.
 
  - OAF 6.1.6: The weather 
    is wet (102.3). There is not wind at start of the games.
 
  - Optional: As of 11/2005; 
    the Axis scenario record is 4-1. SQLA recomendation is to add 2xATRs to the 
    Russian initial force, in addition the standard SQLA bidding procedure.