Cramsie Scenario 005 "Clairfayts Firefight"
 Attributed to Jason Cramsie (unconfirmed). 
  Use of German GIA counters denotes suggestion of GIA rules. Modifications/clarifications 
  have been made from its original published form by Bill Thomson.
Updated 150827
 
Clairfaytes, France, May 16, 1940: During 
the advance of the Ghost Division across France, Rommel sometimes encountered 
heavy resistance by the French. Near the village of Clairfaytes, violent fighting 
broke out. the men of the Ghost Division encountered French artillery west of 
town.  
VICTORY CONDITIONS: To win, the French player must eliminate 
  all German vehicles from the board. To win, the German player must destroy all 
  French ordinance by the end of the game. In addition, the German must exit one 
  functioning vehicle off the west edge by the end of the game. Any other result 
  is a draw. 
BOARD LAYOUT
   
    SCENARIO SEQUENCE:  | 
  
   
    
         
          |   French 
              Setup First  | 
          1  | 
            2  | 
          3  | 
            4  | 
          5  | 
          6  | 
          
 7  | 
            8  | 
          9  | 
            END  | 
         
         
          |    
              German Move First  | 
         
        | 
  
GERMAN FORCES: 
  -  TRUN 1: Elements 
    of 25th Panzer Regiment 7th Panzer Division; Enter east edge of board 3 
    
      - 1x9-1; 4x467; 3xPzIVD, 
        1x9-2 Armor Leader
 
    
   
FRENCH FORCES:
  -  AT START: Clairfayts Garrison; Set up on the west 
    half of board 4 as shown. 
    
      - 1x8-1; 5x227; 2x25LL ATG; 2x47L ATG; 1x75 ART
 
    
   
SPECIAL SCENARIO RULES:
  - JC005.1:The two west most hills on board 
    3 are clear terrain.
 
AFTERMATH: Round after round was fired between 
  the combatants. Finally after many rounds, the guns were eliminated by a combined 
  assault.