OAF 62.2 "Mogilev"
This scenario was originally published 
  in ON ALL FRONTS number 62. Extensive clarifications and modification have been 
  made to the original scenario and modified by Bill Thomson. Original design 
  and playtest by Jay Wightman and Daniel A. Coniatant. This scenario was used 
  for Round 5; GLASC 1979 SL/COI tournament
Updated 051127; rev 0
 
September 1941: Pressing 
retreating Russian forces near Mogilev, the 18th Panzer Division advances out 
of low hills and light forests attempting to clear roads for an armored breakout. 
The Russians rushed any available fighting force into the hill to slow the German 
onslaught. 
VICTORY CONDITIONS: The German must clear all seven level 
  3 hexes of Hill 6121 and road and adjacent hexes from Y10 to GG6 for all enemy 
  squads not broken or engaged in close combat at game's end. The Russians win 
  by avoiding the German victory conditions.
   
    BOARD LAYOUT  | 
    SCENARIO SEQUENCE:  | 
  
   
    | North | 
     | 
    
         
          |   German 
              Setup First  | 
          1  | 
            2  | 
          3  | 
            4  | 
          5  | 
          6  | 
          7  | 
            END  | 
         
         
          |    
              Russian Move First  | 
         
        | 
  
GERMAN  FORCES: 
  - AT START: Elements of the Panzer Grenadier 
    regiment, 18th Panzer Division; enter SW corner from DD10 to GG8:
    1x9-2; 1x8-l; 1x8-0; 7x467; 4xLMG; 4xSpw251/1; 3xSpw251/2; 2xPsw222; 1xPzJagI 
RUSSIAN FORCES: 
  - AT START: 
    Disorganized remnants of a Russian Rifle Division: Set up between diagonal 
    spines anchored by S10 to Y1 and W10 to CC1 inclusive, of hexes split by the 
    diagonal:
    1x8-0, 8x436, 1xMMG, 1xATR; 188-2 Sniper 
   - TURN 2: 
    Reinforcements; enter any hex along the north edge:
    1x8-1; 1x8-0; 8x447; 2xLMG; 2xT26s 
 
SPECIAL SCENARIO RULES:
  - OAF60.2.1: The sniper may setup anywhere 
    north of the diagonal spines anchored by W10 to CC1, inclusive of split hexes 
    per 96.2. 
 
  - OAF60.2.2: There is no Russian turn 7
 
  - OAF60.2.3: Optional Rule 25.4 is in effect; 
    'Concealed units which move may maintain their concealment status provided 
    no enemy unit has a clear LOS to any hex through which they move. '
 
  - OAF 60.2.4: The -3 To Kill DRM vs open topped AFVs 
    with height advantage does not apply in the scenario; the -1 height advantage 
    remains in effect (Both are eliminated in ASL; -1 applies to plane attacks 
    only. Use of the -3 drm makes MMG/HMG halftrack killers as are immune to both 
    To Hit and visibility concerns; killing on a 6 or less vs Germans SPWs in 
    the front; 7 or less vs America, an halftracks in the front).
 
  - OAF 60.2.5: The Russians my bore sight (78) 
    the ATR and MMG.
 
  - OAF 60.2.6: The following COI supplementary 
    rules are in effect: B (Armor Crew Morale), C (Alternate Rout), D (Advanced 
    Berserk Status), F (Vehicle Movement in Woods), J (Russian Entrenchments), 
    M (Location of Hits), N (German Tank Superiority). 
 
  - OAF.60.2.7: The use of Battlefield Integrity 
    (93) is enabled only if both players agree (it was used in the original scenario 
    version).