OAF 12.1 "The Neffe Chateau "
updated 060928
This 
  scenario was originally published in ON ALL FRONTS number 12 (November 1983).The 
  original scenario author is Jeff Cebula. Further 
  development, clarifications and modification have been made to the original 
  published scenario by Bill Thomson. 
  Neffe, Belgium, December 19, 1944: As 
the Germans pressed to within 2 miles of Bastonge, the Command Post of Team Cherry 
(a battlegroup of the 18th Armored Division) found itself cut off. Based in the 
Chateau Neffe, a walled ancient stone structure, Colonel Cherry and his headquarters 
group gathered together all the weapons they could find and formed a defense. 
Not long afterwards a company of Germans approached, led by a lone armored car. 
VICTORY CONDITIONS: A the game end, the German must be 
  the sole occupant (no unbroken American units) of building 6J8. The American 
  wins by preventing the victory conditions.
  
    | NORTH | 
     | 
  
   
    |   | 
  
   
    |  
      Only hexes A-P on board 4 and R-GG on 4 & 5 are playable (inclusive). | 
  
   
    SCENARIO SEQUENCE: 
          | 
  
   
    
         
          |    
              American sets up first  | 
          1  | 
            2  | 
          3  | 
            4  | 
            5  | 
            6  | 
            7  | 
            END  | 
         
         
          |    
              German move first  | 
         
        | 
  
AMERICAN FORCES:
  - AT START: Headquarters, Team Cherry, 10th Armored 
    Division; set up on any whole or heal hex on board 6 {ELR 4]:
    1x9-2; 1x8-1; 1x8-0; 2x666; 2x556; 1x336HS; 2x236c; 1xMMG; 2xBAZ44a; 2x81mm 
    MTR; 1xJeep (MG): 
GERMANS FORCES:
  - TURN 1: Elements of the 902nd Panzergrenadier Regiment, 
    Panzer Lehr Division; enter at hex 5R6:
    1x 9-1; 2x8-1; 1x7-0; 7x467; 5x447; 2xMMG; 5xLMG; 2xPzck; 1xPSW231 
SPECIAL SCENARIO RULES:
  - OAF 12.1.1: TERRIAN: Building 4J8 is stone and possesses 
    a special +4 modifier. All other buildings are treated normally. Place overlay 
    E on board 6 and overlay C on board 4 (with I4 on 4Y6 and J4 on 4Y7). There 
    is initially no wind and the environmental conditions are wet.
 
  - OAF 12.1.2: No boresighting, battlefield integrity, 
    equipment possession, command control, sniper generation, treetop and roof 
    perches. 
 
  - OAF 12.1.3: The first American squad to pass a IMC 
    on the IFT caused by German fire will immediately generate a hero counter 
    in that location with the squad.
 
AFTERMATH: Colonel Cherry 
  and his headquarters group beat off repeated attacks all day. In mid-afternoon 
  they were reinforced by a platoon of the 3rd Battalion, 501st Parachute Infantry. 
  By nightfall, the wooden roof of the Chateau was set afire by German shells. 
  Cherry radioed to his headquarters one last message before he reluctantly pulled 
  back- "We are burned out. We're not withdrawing, we're moving." Cherry 
  led his mean and the paratroopers to Mont to join the right flank of the 501st.