OAF 43.2"Mannecourt Hill"
updated 061015
This 
  scenario was originally published in ON ALL FRONTS number 43 (June 1986). The 
  original scenario author is Tim Taylor. Original 
  credited playtestes are R. Hilbert & Jim Blue.This 
  scenario is part of a set of four that can be played with the Arracourt Tank 
  Battle Campaign Game. Further development, clarifications and modification have 
  been made to the original published scenario by Bill Thomson. 
  About one mile Northwest of Ommeray, 
France, September 20, 1944: After the previous day's 
debacle, the 113th Panzer Brigade regrouped with the help of the 111th Panzer 
Brigade. Aggressive probing by the 378th Tank Battalion from their position in 
Lezey unbalanced the retreating Germans. The only noteworthy action occurred mid-afternoon 
when a reinforced company topped Mannecourt HIll and encountered German resistance 
on nearby Hill 241. 
VICTORY CONDITIONS: The Americans win if they have been 
  the last to have a unit in every hex of the highest elevation terrain of the 
  pre designated hill (SSR 3). The German player wins by avoiding the American 
  victory conditions. 
   
    SCENARIO SEQUENCE: 
          | 
  
   
    
         
          |    
              American sets up first  | 
          1  | 
            2  | 
          3  | 
            4  | 
          
 5  | 
          6  | 
          
 7  | 
          8  | 
          
 9  | 
            END  | 
         
         
          |    
              German move first  | 
         
        | 
  
GERMANS FORCES:
  - AT START: Gruppe Junhannis (elements of both 113th 
    and 111th Panzer Brigades); set up east of row U (inclusive) on board 2 and 
    east of row J (inclusive) on board 15::
    1x10-2; 1x9-1; 1x8-1; 1x8-0; 4x467; 4x447; 1x236c; 1xMMG; 4xLMG; 4xPF44a; 
    1xPzck; 3xPzKwIVH (with AAMG); 1x88LL ATG; 1xSpw251/1 
AMERICAN FORCES:
  - TURN 1: Elements of C Company, 37th Tank Battalion, 
    supported by elements of 10th Armored Infantry Battalion; enter according 
    to SSR2 [ELR 3]:
    1x9-1; 1x8-1; 2x8-0; 1x7-0; 3x667; 6x666; 2x556; 2xMMG; 4xBax44a; 3xM4A1; 
    3xM4A3 
SPECIAL SCENARIO RULES:
  - OAF 43.2.1: WEATHER: Environmental conditions are 
    Moderate with a slight breeze blowing northeast. 
 
  - OAF 43.2.2: All American units must enter on turn 
    12 from any of the following hexes: 2DD10, wEE10, 2FF10, 2GG10, 2GG9, or 2GG8. 
    INfantry may delay entry until the advance phase.
 
  - OAF 43.2.3: Before set up, the American decides which 
    hill he will have to capture in order to win the game. This information is 
    kept secret until the end of the game. For example, if Hill 621 is chosen, 
    hexes J4, K5, M5, N5, O5, P5 & Q5 must be controlled at the end of the 
    game, to win. Only numbered hills are eligible.
 
  - OAF 43.2.4: Before play commences, the American player 
    must designate which three of his AFVs have Gyrostabilizer proficient crews.
 
  - OAF 43.2.5: Eligible German units may boresight.
 
AFTERMATH: In the initial 
  exchange both sides lost about equally and the Germans just barely repulsed 
  a second attack. However, constant American probing completely stalled the German 
  attack.