OAF 20.1"The St. Privat-Metz Road"
 Scenario published in ON ALL FRONTS, 
  issue #20. Modifications/clarifications made from its published form; Updated 
  060823
 
VICTORY CONDITIONS: To win, the U.S. 
player must exit seven squads off the east edge of the map from hexes 4U1 to 4CC1 
inclusive. The Germans wins by avoiding the U.S. victory conditions.  
BOARD LAYOUT:
   
    |   NORTH  | 
  
   
     | 
    Only rows 
      south of R (inclusive) are in play | 
  
SCENARIO SEQUENCE:
   
    |  
       Germans sets up first  | 
    1  | 
      2  | 
    3  | 
      4  | 
    5  | 
    6  | 
    
 7  | 
      END  | 
  
   
    |    
        Americans moves first  | 
  
AMERICAN FORCES: 
  - AT START: Elements of the 1st Battalion, 
    375th Infantry Regiment; enter turn 1 on west edge.
    1x9-2; 1x9-1; 1x8-1; 2x8-0; 12x666, 2x246; 3xMMG, 1x50cal; 2xBAZ
 
GERMAN FORCES: 
  - AT START: Elements of the 1810 Security 
    Regiment set up on any whole hex east of hex row 4 inclusive.
    2x8-1;1x8-0; 7x467; 3xLMG; 2xENT 
  - TURN 1:Elements of the Officer Candidate 
    Regiment; enter sequentially on Y1, using halftrack MP restrictions per SR 
    20.1.1:
    1xAHT, 2x UHT, 1x9-1;3x467; 1xLMG 
SPECIAL SCENARIO RULES:
  - OAF20_1.1: All German 
    Sdkfz251s are restricted to 12 MP on turn 1.
 
  - OAF20_1.2: Due to 
    heavy fog; the maximum LOS range is determined for the turn by a single die 
    roll on each U.S. Rally Phase. Units my only fire at other units within this 
    range. For dr=1, 2, 3; maximum range is 1 hex. For dr=4, 5, maximum range 
    is 2 hexes. For dr=6; maximum range is 3 hexes.
 
  - OAF20_1.3: There is 
    a +1 modifier on all IFT attacks fire and a +1 on the To Hit Table for bazooka. 
    All Movement Terrain costs are increase by 1 MF/MP. 
 
CREDITS: This 
  scenario published in ON ALL FRONT, Issue 20. The scenario designed by Kevin 
  Meyer and was awarded the 2nd place design in the OAF scenario design contest, 
  SQL level. Further modification was made by Bill Thomson to increase suitability 
  for tournament play. No rights are assumed by Wargame Academy.