OAF 20.2"Fear in the Fog"
 Scenario published in ON ALL FRONTS, 
  issue #20. Modifications/clarifications made from its published form; Updated 
  060416; rev 0
 
September 16, 1944: 
  St. Privat-Metz road, Metz: In a heavy fog, American infantry units prepared 
  another attack against the St. Prvat-Metz road. the heavy for provided excellent 
  cover for the approaching German soldiers. As the G. Is were forming up for 
  the attack, they were hit by units of a German mobile striking force. 
VICTORY CONDITIONS: The U.S. player 
  must have 3 unbroken squads on the playing board for ever 2 unbroken German 
  squads to win (fractions rounded down). The Germans win by avoiding an American 
  victory., Crews count as 1/2 squads towards the victory conditions. Any full 
  functioning AFV counts as a squad towards the victory conditions, in additions 
  to its inherent crew.
BOARD LAYOUT/SCENARIO SEQUENCE:
   
    |  
       NORTH  | 
    
         
          |   Simultaneous 
              setup   | 
          1  | 
            2  | 
          3  | 
            4  | 
            END  | 
         
         
          |    
              Germans moves first  | 
         
        | 
  
   
    | 
 | 
  
GERMAN FORCES: 
  - AT START: Elements of the 1810 Security 
    Regiment; set up between rows G through L inclusive:
    1x9-1;1x8-1; 5x467; 3xLMG; 1xMMG; 2xPF 
  - TURN 2:Elements of the Officer Candidate 
    Regiment; enter on North edge hexes between rows E-K inclusive:
    1 x9-2; 1x8-0; 5x467; 2xLMG; 2xAHT; 1xMkIVF2 
AMERICAN FORCES: 
  - AT START: Elements of the 1st Battalion, 
    375th Infantry Regiment;set up between hex rows K-P inclusive:
    1x9-2; 1x9-1; 1x8-1; 1x8-0; 9x666, 6x246; 2xMMG, 1x50cal; 3xBAZ; 2x81mm MTR; 
    2x AHT; 1xM16
 
SPECIAL SCENARIO RULES:
  - OAF20_2.1: Rule 60.4-5 
    are in effect for the entire playing area.
 
  - OAF20_2.2: Suggestions 
    for Simultaneous setup include (1) each player sets up on a different board 
    prior to play, then relocate all units to one board or (2) one player sets 
    up and writes down the location of their units; then clears the board allowing 
    the other player to setup, then the recorded units are placed on the board.
 
  - OAF20_2.3: Any units 
    setting up in the same hex as the enemy must execute one close combat round 
    prior to the start of turn 1. All U.S. units must add a +1 DRM to any IFT/CC 
    attacks, including any setup close combat during Turn 1. U.S. AFVS may not 
    fire during turn 1.
 
AFTERMATH: The 
  ensuing confrontation was fast and furious, culminating in hand to hand combat, 
  after which the Germans withdrew.
CREDITS: This 
  scenario published in ON ALL FRONT, Issue 20. The scenario designed by Bill 
  Wilder and was awarded the 1st place design in the OAF scenario design contest, 
  SQL level. Further modification was made by Bill Thomson to increase suitability 
  for tournament play. No rights are assumed by Wargame Academy.