TAHGC 19 "A Winter Melee"
  Updated 051208; rev 0
OKOROVOVO, February 17, 1942: 
Following the Russian winter counteroffensive, the Germans were forced to fall 
back to isolated pockets in an attempt to survive both the Russians and the weather. 
In the resulting gaps, the Russians found useful employment for their cavalry 
in re supplying partisans. Occasionally, however, the Germans would sortie out 
from their pockets in an attempt to disrupt these Russian operations. On one such 
occasion, a recon element of the First Panzer Regiment broke up a planned partisan-cavalry 
operation, and frustrated their attempts to re-establish themselves in the town. 
The Russians reacted strongly and threw in the only available reserve, an airborne 
drop by a battalion of the 204th Parachute Brigade. Soon the Germans found themselves 
in a wild melee with partisans, cavalry, and paratroopers.
 
RULE LIMITATIONS: All rules through 95. 
VICTORY CONDITIONS:  The 
  Russians win by being the last side to have uncontested control of all five 
  stone buildings on board 3. The Germans are considered to have control of all 
  stone buildings at the beginning of the game. The Germans win by avoiding the 
  Russian victory conditions.
  .
BOARD LAYOUT:
SCENARIO SEQUENCE:
   
    |    
        Russian sets up first  | 
      1  | 
      2  | 
      3  | 
    4  | 
    5  | 
    6  | 
    7  | 
    8  | 
      9  | 
    10 | 
     
       END  | 
  
   
    |    
        German moves first  | 
  
GERMAN FORCES: 
  -  AT START: Elements of an 
    Ad Hoc Recon group of First Panzer Regiment set up on any whole hex of board 
    3
    1x9-2; 1x9-1; 2x8-1; 10x467; 3xLMG; 2xMMG; 3xSpw251/1 
RUSSIAN FORCES: 
  - AT START: Partisans set up first on any 
    whole hex of board 5. The snipers may set up anywhere as per Special Rule 
    19.4:
    1x9-1; 1x8-0; 10x 336; 1x188(-4) sniper; 1x188 (-3) sniper; 2xLMG; 
    2xATR; 4xMC. 
   -  PER SSR: Element of the 204th Parachute 
    Brigade in battalion strength, drop as per Special Rule 19.3
    1x10-2; 1x9-1; 20x628, 3xLMG; 25xParachute
   -  TURN 1: Elements of the 11th Calvary Regiment 
    enter anywhere along the south edge of board 4.
    1x9-1; 1x8-0; 12x 537; 12xHorse
 
SPECIAL SCENARIO RULES:
  - 19.1: Snow rules are 
    NOT in effect.
 
  -  19.2: If the partisans 
    lose five squads, they (including snipers) must retreat from any board 5 non-woods 
    hex they currently occupy and attempt to move into a woods hex on board 5. 
    The retreat must occur in whole or in part during the next friendly Movement 
    or Advance phase, and must continue by moving at least one hex toward board 
    5 in each Russian player turn which follows until completed. Following the 
    retreat, partisans may not re-enter board 3.
 
  -  19.3 The turn of 
    entry of the Russian paratroops is determined randomly and is unknown to both 
    players. The russian player draws one of the
    8 Fire Mission chits (45.2) provided in the Basic Game at the start of each 
    Russian player turn, and replaces it at the end of the turn. If he draws a 
    chit EQUAL to the turn number his paratroops MUST enter that turn. The paratroops 
    enter automatically on turn 5 if not already on board. 
  -  19.4: The Russian snipers may set up hidden 
    on any non-open ground hex (as per 96.2) of any board, after the German set-up, 
    so long as they are not on or adjacent to a German unit.
 
  -  19.5: Neither side may use bore sighting.
 
  -  19.6: The Russians may not form mixed fire 
    groups of partisans and parachutists and calvary unless a leader is present 
    in each firing hex.
 
AFTERMATH: 
Not surprisingly, the Russians had an exceptionally 
difficult time coordinating such vastly different troops and despite great gallantry 
by all concerned, the Germans were able to exploit their central position in the 
town and break up the isolated Russian attacks until an armored relief column 
arrived. Disheartened, the regular army formations broke off the attack and headed 
back for their own lines, while partisans simply faded back into the woods.